Cho'Gath
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5 years ago by an unregistered user — playing in general Report tip
A red particle effect will appear underneath champions that will die from
Feast

Cho'Gath: Feast (R)

Cooldown: 60
Cost: 100 mana

Hungrily devours an enemy dealing 300/475/650 (+0.7) true damage to Champions, or 1000 (+0.7) true damage to minions.

If the enemy is killed by Feast, Cho'Gath grows, gaining 90/120/150 maximum Health (maximum 6 stacks). Loses half of his stacks on death.
.
1
Caitlyn
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To counter an enemy
Pantheon

Pantheon

the Artisan of War
or
Twisted Fate

Twisted Fate

the Card Master
using their ultimate, place a
Yordle Snap Trap

Caitlyn: Yordle Snap Trap (W)

Cooldown: 20/17/14/11/8
Cost: 50 mana

Sets a trap that an enemy Champion can spring immobilizing and revealing them for a short duration. The trap deals 80/130/180/230/280 (+0.6) magic damage over 1.5 seconds, and lasts for 4 minutes. Only 3 traps may be active at once.
in the center of the circle where he will land, stunning and effectively crippling him.
This is also effective against targets that are re-spawning with the
Guardian Angel

Guardian Angel

buff, placing
Yordle Snap Trap

Caitlyn: Yordle Snap Trap (W)

Cooldown: 20/17/14/11/8
Cost: 50 mana

Sets a trap that an enemy Champion can spring immobilizing and revealing them for a short duration. The trap deals 80/130/180/230/280 (+0.6) magic damage over 1.5 seconds, and lasts for 4 minutes. Only 3 traps may be active at once.
under them provides a definite kill.
2
Ezreal
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Trueshot Barrage

Ezreal: Trueshot Barrage (R)

Cooldown: 80
Cost: 100 mana

Ezreal channels for 1 second to fire a barrage of missiles dealing 350/500/650 (+1.0) (+0.9) magic damage to each unit it passes through. However, it deals 10% less damage for each unit it hits (Minimum 30%).
can be used at the beginning of a team fight to instantly gain 5 stacks of
Rising Spell Force

Ezreal: Rising Spell Force (Passive)

Hitting a target with any of Ezreal's abilities increases his Attack Speed by 10% for 5 seconds (effect stacks up to 5 times).
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3
Nidalee
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An advanced technique on
Nidalee

Nidalee

the Bestial Huntress
is something that I like to call: "The Ranged
Takedown

Nidalee: Takedown (Q)

Cooldown: 6
Cost: 50/60/70/80/90 mana

Human: Nidalee tosses her javelin, dealing 55/95/140/185/230 (+0.65) magic damage on impact (deals up to 250% damage the farther away the target is).

Cooldown: 5
Cost: no cost

Cougar: Nidalee's next attack deals 40/70/100 (+1.0) physical damage, and the damage is increased against wounded targets (up to 120/210/300% total damage).
".
When you throw a basic attack spear in human form, and then switching to
Aspect Of The Cougar

Nidalee: Aspect Of The Cougar (R)

Cooldown: 4
Cost: no cost

Human: Nidalee transforms into a vicious cougar, gaining 20 Movement Speed, and her basic abilities become Takedown, Pounce, and Swipe.

Cooldown: 4
Cost: no cost

Cougar: Nidalee transforms back into human form.
and pressing
Takedown

Nidalee: Takedown (Q)

Cooldown: 6
Cost: 50/60/70/80/90 mana

Human: Nidalee tosses her javelin, dealing 55/95/140/185/230 (+0.65) magic damage on impact (deals up to 250% damage the farther away the target is).

Cooldown: 5
Cost: no cost

Cougar: Nidalee's next attack deals 40/70/100 (+1.0) physical damage, and the damage is increased against wounded targets (up to 120/210/300% total damage).
afterwards very quickly will make the ability ranged, this is helpful for finishing a running enemy or just lasthitting more effectively. It takes a lot of practice, but when mastered it's super effective!
4
Tristana
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5 years ago by an unregistered user — playing in general Report tip
With the help of a healing support like
Soraka

Soraka

the Starchild
,
Sona

Sona

Maven of the Strings
or
Taric

Taric

the Gem Knight
, a level 18
Tristana

Tristana

the Megling Gunner
with decent gear (e.g.
The Bloodthirster

The Bloodthirster

,
Infinity Edge

Infinity Edge

,
Phantom Dancer

Phantom Dancer

) can attack and kill Baron Nashor from the outer wall. The enemy will only notice if they look directly at baron - they will see Baron's attack animation but no champion signs on the map. With ward coverage, the other three putting pressure on a tower and maybe the opportunity to attack Baron from "your" jungle, this can be a very safe attempt to get his buff.
5
Blitzcrank
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Aim your
Rocket Grab

Blitzcrank: Rocket Grab (Q)

Cooldown: 20/19/18/17/16
Cost: 120 mana

Blitzcrank fires his right hand, if it encounters an enemy unit it will stun them and deal 80/135/190/245/300 (+1.0) magic damage while he pulls them to himself.
from unexpected angles to increase the chances of landing, such as through an enemy minion about to die.
6
Taric
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Using
Shatter

Taric: Shatter (W)

Cooldown: 10
Cost: 50 mana

Passive: Taric's gemstones increase his Armor by 10/15/20/25/30, nearby allied champions gain 12% of Taric's Armor.

Active: Taric shatters his armor, dealing 50/90/130/170/210 (+0.2) (+0.6) magic damage to nearby enemies and reducing their Armor by 10/15/20/25/30 for 4 seconds. Taric loses 10/15/20/25/30 Armor while Shatter is on cooldown.
does not remove the passive increasing the armor of nearby allies, only the additional armor
Taric

Taric

the Gem Knight
gains himself. Therefore using
Shatter

Taric: Shatter (W)

Cooldown: 10
Cost: 50 mana

Passive: Taric's gemstones increase his Armor by 10/15/20/25/30, nearby allied champions gain 12% of Taric's Armor.

Active: Taric shatters his armor, dealing 50/90/130/170/210 (+0.2) (+0.6) magic damage to nearby enemies and reducing their Armor by 10/15/20/25/30 for 4 seconds. Taric loses 10/15/20/25/30 Armor while Shatter is on cooldown.
in a (group)fight only put
Taric

Taric

the Gem Knight
himself at risk.
7
Annie
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Sometimes it is smarter to approach an enemy with 3
Pyromania

Annie: Pyromania (Passive)

After casting 4 spells, Annie's next offensive spell will stun the target for 1.75 seconds.
charges instead of 4 to appear vulnerable. You can then quickly charge the stun with
Molten Shield

Annie: Molten Shield (E)

Cooldown: 10
Cost: 20 mana

Increases Armor and Magic Resist by 20/30/40/50/60 for 5 seconds. Deals 20/30/40/50/60 (+0.2) magic damage to enemies who attack Annie with basic attacks.
. It can also allow you to break
Banshee's Veil

Banshee's Veil

with a weaker spell before using a spell (especially
Summon Tibbers

Annie: Summon Tibbers (R)

Cooldown: 120
Cost: 100 mana

Tibbers appears in a burst of flame dealing 200/325/450 (+0.7) magic damage to enemies in the target area.

He chases down enemies continually dealing 35 (+0.2) magic damage for 45 seconds. His Health, Armor, Magic Resist, and Attack Damage increase with rank.

Tibbers can be controlled by holding the alt key and using the right mouse button or by reactivating this ability.
) that stuns them.
8
Irelia
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Transcendent Blades

Irelia: Transcendent Blades (R)

Cooldown: 70/60/50
Cost: 100 mana

Irelia summons 4 spirit blades that she can fling to deal 80/120/160 (+0.6) (+0.5) physical damage to enemies they pass through. She heals for 25% of the damage dealt against champions and 10% against minions.
can give you a "stepping stone". By using it to lower HP of ranged minions, you can dash continously when using
Bladesurge

Irelia: Bladesurge (Q)

Cooldown: 14/12/10/8/6
Cost: 60/65/70/75/80 mana

Irelia dashes forward to strike her target, dealing 20/50/80/110/140 (+1.0) physical damage.

If it kills the target, Bladesurge's cooldown refreshes and refunds 35 Mana.
on them.
9
Nunu
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If you cast
Absolute Zero

Nunu: Absolute Zero (R)

Cooldown: 110/100/90
Cost: 100 mana

Nunu saps the area of heat, channeling up to 3 seconds, slowing surrounding enemy units' Movement Speed by 50% and Attack Speed by 25%.

Enemies caught in the area when the channel ends receive up to 625/875/1125 (+2.5) magic damage, depending on how long the spell was channeled.
while in the bush, the enemies outside the bush wont see that you're channeling it. Use it while you lure them to you.
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